|Brawn||Agility||Intellect||Cunning||Willpower||Presence||Wound Thresh||Strain Thresh||Start XP|
|2||2||1||2||3||2||10 + Brawn||8 + Willpower||95 XP|
Special Abilities Edit
Quarren begin the game with one rank in Negotiation. They still may not train Negotiation above rank 2 during character creation.
Amphibious: Quarren can breathe underwater without penalty and never suffer movement penalties for traveling through water,
Ink Spray: Quarren can spir ink from a specialized sac within their gills that disperses in water, creating a brief murk used to confuse foes or escape predators. This ability can be used on land as well, though it is considerably less effective because it must be sprayed directly on the target. Once per encounter, as an out-of-turn incidental, a Quarren may suffer 2 strain to add 1 black die to a combat check made by a character within short range (under water, it adds 3 black die to the combat check instead).
Found in Edge of the Empire: Fly Casual (Smuggler Sourcebook)
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