Characteristics Edit

Brawn Agility Intellect Cunning Willpower Presence Wound Thresh Strain Thresh Start XP
2 2 2 2 2 1 10 + Brawn 10 + Willpower 110 XP

Special Abilities Edit

Ganks begin the game with one rank in Coercion or Vigilance. They still may not train Coercion or Vigilance above rank 2 during character creation

Cyborg: All Ganks are cyborgs, and each one often possesses several different cybernetic implants. A Gank begins play with up to two cybernetics (such as though on page 173 of the Edge of the Empire Core Rulebook or on page 106 of this) that cost a total of up to 5,000 credits. If a character takes on additional Obligation for credits at character creation, he may apply these extra funds to the 5,000 credit budget to purchase cybernetics. Ganks have a cybernetic implant cap of 3 plus Brawn rating.

Found in Edge of the Empire: Lords of Nal Hutta (Hutt Space Sourcebook)

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