The Commaner Career lets you start off with the following Skills as class skills
- Coercion
- Cool
- Discipline
- Knowledge (Warfare)
- Leadership
- Perception
- Ranged (Light)
- Vigilance
You can choose any 4 of these skills and increase their rank to 1.
Found in Age of Rebellion Core Rule Book
Commodore[]
Makes the following Skills Class skills
- Astrogation
- Computers
- Knowledge (Education)
- Knowledge (Outer Rim)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Core Rule Book
Squadron Leader[]
Makes the following Skills Class skills
- Gunnery
- Mechanics
- Piloting (Planetary)
- Piloting (Space)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Core Rule Book
Tactician[]
Makes the following Skills Class skills
- Brawl
- Discipline
- Leadership
- Ranged (Heavy)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Core Rule Book
Figurehead[]
Makes the following Skills Class skills
- Cool
- Leadership
- Negotiation
- Knowledge (Core Worlds)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Lead by Example Rule Book
Instructor[]
Makes the following Skills Class skills
- Dicipline
- Medicine
- Ranged (Heavy)
- Knowledge (Education)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Lead by Example Rule Book
Strategist[]
Makes the following Skills Class skills
- Computers
- Cool
- Vigilance
- Knowledge (Warfare)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Lead by Example Rule Book
Recruit[]
Makes the following Skills Class skills
- Athletics
- Discipline
- Survival
- Vigilance
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Core Rule Book