The Ace Career lets you start off with the following Skills as class skills
- Astrogation
- Cool
- Gunnery
- Mechanics
- Perception
- Piloting (Planetary)
- Piloting (Space)
- Ranged (Light)
You can choose any 4 of these skills and increase their rank to 1.
Found in Age of Rebellion Core Rule Book
Beast Rider[]
Makes the following Skills Class skills
- Athletics
- Knowledge (Xenology)
- Perception
- Survival
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion: Stay on Target (Ace Source book)
Driver[]
Makes the following Skills Class skills
- Cool
- Gunnery
- Mechanics
- Piloting (Planetary)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Core Rule Book
Gunner[]
Makes the following Skills Class skills
- Discipline
- Gunnery
- Ranged (Heavy)
- Resilience
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Core Rule Book
Hotshot[]
Makes the following Skills Class skills
- Cool
- Coordination
- Piloting (Planetary)
- Piloting (Space)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion: Stay on Target (Ace Source book)
Pilot[]
Makes the following Skills Class skills
- Astrogation
- Gunnery
- Piloting (Planetary)
- Piloting (Space)
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Core Rule Book
Rigger[]
Makes the following Skills Class skills
- Gunnery
- Knowledge (Underworld)
- Mechanics
- Resilience
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion: Stay on Target (Ace Source book)
Recruit[]
Makes the following Skills Class skills
- Athletics
- Discipline
- Survival
- Vigilance
You can choose any 2 of these skills and increase their rank by 1. (If you have the same skill in your sub career as you do in your main career you can go up to the 2nd rank of that skill but no higher.)
Found in Age of Rebellion Core Rule Book