|Brawn||Agility||Intellect||Cunning||Willpower||Presence||Wound Thresh||Strain Thresh||Start XP|
|1||2||2||2||2||3||10 + Brawn||12 + Willpower||90 XP|
Special Abilities Edit
Falleen begin the game with one rank in Charm. They still may not train Charm above rank 2 during character creation.
Beguiling Pheromones: By emitting pheromones and altering their skin color, Falleen can affect emotional states of other sentients. Once per check as an incidental, a Falleen may suffer 2 strain to upgrade the ability of a Charm, Deception, or Negotiation check against a living sentient being within short range once, This ability has no effect on targets wearing breath masks or without respiratory systems.
Found in Edge of the Empire: Fly Casual (Smuggler Sourcebook)
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