|Brawn||Agility||Intellect||Cunning||Willpower||Presence||Wound Thresh||Strain Thresh||Start XP|
|2||2||2||3||1||2||9 + Brawn||9 + Willpower||95 XP|
Special Abilities Edit
Clawdites begin the game with one rank in Resilience. They still may not train Resilience above rank 2 during character creation.
Changeling: As an action, a Clawdite may suffer 3 strain and make an Average (2 purple) Resilience check. If the Clawdite succeeds, she changes her appearance to match that of a silhouette 1 character whom she has observed before. An observing character must make opposed Perception vs Deception check to detect that something is amiss with the impersonated character's likeness, mannerisms, or behavior. As always, the GM can add blue to black for situational effects that might affect the check, such as blue if the Clawdite's garb does not match expectations or black if the Clawdite has studied the impersonated individual's mannerisms closely.
Found in the Edge of the Empire: No Disintegrations
For more information on Clawdite Click here